Electronic Arts had a particularly strong 2022 with a record number of total players and a high engagement in their games and live services, solid net bookings, and underlying profitability. New players joined titles like EA Sports FIFA, Apex Legends, and The Sims. The company also welcomed new players from their acquisitions, bringing its global network of players to more than 580 million unique active accounts. Electronic Arts generated net revenue of over $1.8 billion in the fourth quarter, e ....
08 Jun 2022
Electronic Arts Inc.: Acquisition-Led Growth, Macro-Economic Factors & Other Drivers, Financial Forecasts, DCF & Comparables Valuation, ESG & Other Risks (06/22)
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Electronic Arts Inc.: Acquisition-Led Growth, Macro-Economic Factors & Other Drivers, Financial Forecasts, DCF & Comparables Valuation, ESG & Other Risks (06/22)
- Published:
08 Jun 2022 -
Author:
Ishan Majumdar -
Pages:
27
Electronic Arts had a particularly strong 2022 with a record number of total players and a high engagement in their games and live services, solid net bookings, and underlying profitability. New players joined titles like EA Sports FIFA, Apex Legends, and The Sims. The company also welcomed new players from their acquisitions, bringing its global network of players to more than 580 million unique active accounts. Electronic Arts generated net revenue of over $1.8 billion in the fourth quarter, e ....